Abstract
In this paper, we proposed a new efficient implementation for simulation of surgery planning for congenital aural atresia. We first applied a 2-level image segmentation schema to classify the inner ear structures. Based on it, several 3D texture volumes were generated and sent to graphical pipeline on a PC platform. By exploiting the texturing-mapping capability on the PC graphics/video board, a 3D image was created with high quality showing the accurate spatial relationships of the complex surgical anatomy of congenitally atretic ears. Furthermore, we exploited the graphics hardware-supported per-fragment function to perform the geometric clipping on 3D volume data to interactively simulate the procedure of surgical operation. The result was very encouraging.
| Original language | English |
|---|---|
| Pages (from-to) | 654-660 |
| Number of pages | 7 |
| Journal | Proceedings of SPIE - The International Society for Optical Engineering |
| Volume | 5367 |
| DOIs | |
| State | Published - 2004 |
| Event | Progress in Biomedical Optics and Imaging 2004 - Medical Imaging: Visualization, Image-Guided Procedures, and Display - San Diego, CA, United States Duration: Feb 15 2004 → Feb 17 2004 |
Keywords
- 3D reconstruction
- Congenital aural atresia
- Graphics board
- Segmentation
- Texture-based rendering
- Virtual surgery planning
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