TY - GEN
T1 - Active Vision Reinforcement Learning under Limited Visual Observability
AU - Shang, Jinghuan
AU - Ryoo, Michael S.
N1 - Publisher Copyright:
© 2023 Neural information processing systems foundation. All rights reserved.
PY - 2023
Y1 - 2023
N2 - In this work, we investigate Active Vision Reinforcement Learning (ActiveVision-RL), where an embodied agent simultaneously learns action policy for the task while also controlling its visual observations in partially observable environments. We denote the former as motor policy and the latter as sensory policy. For example, humans solve real world tasks by hand manipulation (motor policy) together with eye movements (sensory policy). ActiveVision-RL poses challenges on coordinating two policies given their mutual influence. We propose SUGARL, Sensorimotor Understanding Guided Active Reinforcement Learning, a framework that models motor and sensory policies separately, but jointly learns them using with an intrinsic sensorimotor reward. This learnable reward is assigned by sensorimotor reward module, incentivizes the sensory policy to select observations that are optimal to infer its own motor action, inspired by the sensorimotor stage of humans. Through a series of experiments, we show the effectiveness of our method across a range of observability conditions and its adaptability to existed RL algorithms. The sensory policies learned through our method are observed to exhibit effective active vision strategies.
AB - In this work, we investigate Active Vision Reinforcement Learning (ActiveVision-RL), where an embodied agent simultaneously learns action policy for the task while also controlling its visual observations in partially observable environments. We denote the former as motor policy and the latter as sensory policy. For example, humans solve real world tasks by hand manipulation (motor policy) together with eye movements (sensory policy). ActiveVision-RL poses challenges on coordinating two policies given their mutual influence. We propose SUGARL, Sensorimotor Understanding Guided Active Reinforcement Learning, a framework that models motor and sensory policies separately, but jointly learns them using with an intrinsic sensorimotor reward. This learnable reward is assigned by sensorimotor reward module, incentivizes the sensory policy to select observations that are optimal to infer its own motor action, inspired by the sensorimotor stage of humans. Through a series of experiments, we show the effectiveness of our method across a range of observability conditions and its adaptability to existed RL algorithms. The sensory policies learned through our method are observed to exhibit effective active vision strategies.
UR - https://www.scopus.com/pages/publications/85191162671
M3 - Conference contribution
AN - SCOPUS:85191162671
T3 - Advances in Neural Information Processing Systems
BT - Advances in Neural Information Processing Systems 36 - 37th Conference on Neural Information Processing Systems, NeurIPS 2023
A2 - Oh, A.
A2 - Neumann, T.
A2 - Globerson, A.
A2 - Saenko, K.
A2 - Hardt, M.
A2 - Levine, S.
PB - Neural information processing systems foundation
T2 - 37th Conference on Neural Information Processing Systems, NeurIPS 2023
Y2 - 10 December 2023 through 16 December 2023
ER -