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Alias-free voxelization of geometric objects

  • IEEE
  • Slovak Academy of Sciences

Research output: Contribution to journalArticlepeer-review

85 Scopus citations

Abstract

We introduce a new concept for alias-free voxelization of geometric objects based on a Voxelization model (V-model). The V-model of an object is its representation in three-dimensional continuous space by a trivariate density function. This function is sampled during the voxelization and the resulting values are stored in a volume buffer. This concept enables us to study general issues of sampling and rendering separately from object specific design issues. It provides us with a possibility to design such V-models, which are correct from the point of view of both the sampling and rendering, thus leading to both alias-free volumetric representation and alias-free rendered images. We performed numerous experiments with different combinations of V-models and reconstruction techniques. We have shown that the V-model with a Gaussian surface density profile combined with tricubic interpolation and Gabor derivative reconstruction outperforms the previously published technique with a linear density profile. This enables higher fidelity of images rendered from volume data due to increased sharpness of edges and thinner surface patches.

Original languageEnglish
Pages (from-to)251-267
Number of pages17
JournalIEEE Transactions on Visualization and Computer Graphics
Volume5
Issue number3
DOIs
StatePublished - 1999

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