Abstract
Triangular B-splines are powerful and flexible in modeling a broader class of geometric objects defined over arbitrary, non-rectangular domains. Despite their great potential and advantages in theory, practical techniques and computational tools with triangular B-splines are less-developed. This is mainly because users have to handle a large number of irregularly distributed control points over arbitrary triangulation. In this paper, an automatic and efficient method is proposed to generate visually pleasing, high-quality triangular B-splines of arbitrary topology. The experimental results on several real datasets show that triangular B-splines are powerful and effective in both theory and practice.
| Original language | English |
|---|---|
| Pages (from-to) | 232-237 |
| Number of pages | 6 |
| Journal | Journal of Computer Science and Technology |
| Volume | 21 |
| Issue number | 2 |
| DOIs | |
| State | Published - Mar 2006 |
Keywords
- Arbitrary topology
- Fairing algorithm
- Triangular B-splines
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