Abstract
Interactive, menu-driven graphics and animation can make a minicomputer-based simulation more informative and more useful than an equivalent simulation running in batch mode on a large computer. Converting a large batch program to interactive operation with graphics is, however, a difficult problem. A top- down, modular approach is essential. As an example, we discuss a program that simulates vehicle motion and driver behavior at a signal-free intersection. We converted the original batch version into an inter active program. The final product, which runs inter actively with animated graphics on a PDP-11 mini computer, is a highly convenient tool for studying intersection design and traffic control.
| Original language | English |
|---|---|
| Pages (from-to) | 125-131 |
| Number of pages | 7 |
| Journal | Simulation |
| Volume | 36 |
| Issue number | 4 |
| DOIs | |
| State | Published - Apr 1981 |
Keywords
- animation
- graphics
- interactive simulation
- menues
- minicomputers, modular programming
- real time, top-down design
- traffic engineering
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