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Design of accurate and smooth filters for function and derivative reconstruction

  • Torsten Möller
  • , Klaus Mueller
  • , Yair Kurzion
  • , Raghu Machiraju
  • , Roni Yagel
  • Ohio State University
  • Mississippi State University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

72 Scopus citations

Abstract

The correct choice of function and derivative reconstruction filters is paramount to obtaining highly accurate renderings. Most filter choices are limited to a set of commonly used functions, and the visualization practitioner has so far no way to state his preferences in a convenient fashion. Much work has been done towards the design and specification of filters using frequency based methods. However, for visualization algorithms it is more natural to specify a filter in terms of the smoothness of the resulting reconstructed function and the spatial reconstruction error. Hence, in this paper, we present a methodology for designing filters based on spatial smoothness and accuracy criteria. We first state our design criteria and then provide an example of a filter design exercise. We also use the filters so designed for volume rendering of sampled data sets and a synthetic lest function. We demonstrate that our results compare favorably with existing methods.

Original languageEnglish
Title of host publicationProceedings of the 1998 IEEE Symposium on Volume Visualization, VVS 1998
PublisherAssociation for Computing Machinery, Inc
Pages143-151
Number of pages9
ISBN (Electronic)1581131054, 9781581131055
DOIs
StatePublished - Oct 1 1998
Event1998 IEEE Symposium on Volume Visualization, VVS 1998 - Research Triangle Park, United States
Duration: Oct 19 1998Oct 20 1998

Publication series

NameProceedings of the 1998 IEEE Symposium on Volume Visualization, VVS 1998

Conference

Conference1998 IEEE Symposium on Volume Visualization, VVS 1998
Country/TerritoryUnited States
CityResearch Triangle Park
Period10/19/9810/20/98

Keywords

  • Approximation (G.1.2)
  • Interpolation (G.1.1)
  • Picture/image generation (1.3.3)
  • Quadrature and numerical differentiation (G.1.4)
  • Reconstruction (1.4.5)

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