TY - JOUR
T1 - From Stories to Action
T2 - How Framing, Perspective, and Identifiability in Personal Narratives Influence Vaccination Decisions
AU - Kogut, Tehila
AU - Pittarello, Andrea
AU - Slovic, Paul
N1 - Publisher Copyright:
© The Author(s) 2026. This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (https://creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access page (https://us.sagepub.com/en-us/nam/open-access-at-sage).
PY - 2026/5
Y1 - 2026/5
N2 - Purpose: We examined how different narrative aspects related to the COVID-19 pandemic influenced unvaccinated individuals’ willingness to vaccinate (WTV) against a future virus. We tested whether the stories focused on the perspective of the actor (who chose to vaccinate or not) versus the affected (affected by that decision), framing the outcome as death versus survival, and presenting an identified individual versus an unidentified group. Methods: A total of 1,545 respondents read scenarios depicting individuals’ (actors’) decisions to either vaccinate against COVID-19 or refuse vaccination, alongside the framing of the consequences for the affected individuals: death versus survival. The protagonists were either identified by name and photo or described as a group of unidentified people. Participants reported their emotions, perceived risk from the virus and the vaccine, and their future WTV against a new virus. They also reported their past vaccination decisions. Results: When the narrative focused on affected individuals, framing outcomes in terms of death increased WTV by heightening the perceived threat of the virus. Conversely, when the focus was on the actor, the lifesaving frame was more effective, especially when the actor was identified. A concrete case of someone vaccinated who saved others evoked positive emotions, boosting WTV. Limitations: Our hypothetical scenarios and the cross-sectional methodology might limit understanding of the long-term effects. Conclusions: Scenarios highlighting a person who died increase the perceived threat of the virus and enhance WTV. Conversely, information about a person who was vaccinated and saved others boosts positive emotions and increases WTV. Implications: Public health campaigns can boost vaccination by sharing stories of vaccinated individuals who saved lives, evoking positive emotions. Highlighting the virus’s dangers can also raise the perceived threat and motivate uptake. Highlights: Variations in narratives influence unvaccinated individuals’ willingness to vaccinate. Emphasizing the death of those affected evokes greater threat perception of the virus, enhancing vaccine intent. Personal stories of vaccinated individuals saving others can boost positive emotions and vaccination willingness.
AB - Purpose: We examined how different narrative aspects related to the COVID-19 pandemic influenced unvaccinated individuals’ willingness to vaccinate (WTV) against a future virus. We tested whether the stories focused on the perspective of the actor (who chose to vaccinate or not) versus the affected (affected by that decision), framing the outcome as death versus survival, and presenting an identified individual versus an unidentified group. Methods: A total of 1,545 respondents read scenarios depicting individuals’ (actors’) decisions to either vaccinate against COVID-19 or refuse vaccination, alongside the framing of the consequences for the affected individuals: death versus survival. The protagonists were either identified by name and photo or described as a group of unidentified people. Participants reported their emotions, perceived risk from the virus and the vaccine, and their future WTV against a new virus. They also reported their past vaccination decisions. Results: When the narrative focused on affected individuals, framing outcomes in terms of death increased WTV by heightening the perceived threat of the virus. Conversely, when the focus was on the actor, the lifesaving frame was more effective, especially when the actor was identified. A concrete case of someone vaccinated who saved others evoked positive emotions, boosting WTV. Limitations: Our hypothetical scenarios and the cross-sectional methodology might limit understanding of the long-term effects. Conclusions: Scenarios highlighting a person who died increase the perceived threat of the virus and enhance WTV. Conversely, information about a person who was vaccinated and saved others boosts positive emotions and increases WTV. Implications: Public health campaigns can boost vaccination by sharing stories of vaccinated individuals who saved lives, evoking positive emotions. Highlighting the virus’s dangers can also raise the perceived threat and motivate uptake. Highlights: Variations in narratives influence unvaccinated individuals’ willingness to vaccinate. Emphasizing the death of those affected evokes greater threat perception of the virus, enhancing vaccine intent. Personal stories of vaccinated individuals saving others can boost positive emotions and vaccination willingness.
KW - COVID-19
KW - framing
KW - identifiability
KW - narratives
KW - vaccination
UR - https://www.scopus.com/pages/publications/105026815525
U2 - 10.1177/0272989X251409811
DO - 10.1177/0272989X251409811
M3 - Article
AN - SCOPUS:105026815525
SN - 0272-989X
VL - 46
SP - 411
EP - 420
JO - Medical Decision Making
JF - Medical Decision Making
IS - 4
ER -