Skip to main navigation Skip to search Skip to main content

Front spreading on 3D surfaces

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We present a method for simulating front propagation over 3D surfaces with arbitrary topology. Our approach, which can handle the simultaneous spreading of multiple fronts, is implemented by applying a level set method on the surface. A special data structure, called the surrounding grid, assists in advancing the fronts without triangulation or parameterization of the surface. The surrounding grid consists of discretized grid points in the vicinity of the surface. An enhanced distance field provides the bridge between the surrounding grid and the surfaces on which the fronts travel. By manipulating speed functions in the level set method, the front propagation dynamics can be conveniently controlled. We illustrate the applicability and flexibility of our method with three example applications: texture generation, water flooding, and fire propagation.

Original languageEnglish
Title of host publicationCGI 2005, Computer Graphics International 2005, Proceedings
EditorsB. Guo, H. Pfister, D. Samaras
Pages135-141
Number of pages7
DOIs
StatePublished - 2005
EventComputer Graphics International 2005, CGI 2005 - Stony Brook, NY, United States
Duration: Jun 22 2005Jun 24 2005

Publication series

NameProceedings of Computer Graphics International Conference, CGI
ISSN (Print)1530-1052

Conference

ConferenceComputer Graphics International 2005, CGI 2005
Country/TerritoryUnited States
CityStony Brook, NY
Period06/22/0506/24/05

Keywords

  • Distance Field
  • Fire Propagation
  • Front Spreading
  • Level Set
  • Texture Generation
  • Water Flooding

Fingerprint

Dive into the research topics of 'Front spreading on 3D surfaces'. Together they form a unique fingerprint.

Cite this