Abstract
This paper presents the theoretical discrete geometry framework for the voxelization of surfaces. A voxelized object is a 3D discrete representation of a continuous object on a regular grid of voxels. Many important topological properties of a discrete surface cannot be stated solely in terms of connectivity, and thus the concepts of separating, coverage, and tunnel-freeness are introduced. These concepts form the basis for proper voxelization of surfaces.
| Original language | English |
|---|---|
| Pages (from-to) | 453-461 |
| Number of pages | 9 |
| Journal | Graphical Models and Image Processing |
| Volume | 57 |
| Issue number | 6 |
| DOIs | |
| State | Published - Nov 1995 |
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