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Generating sub-resolution detail in images and volumes using constrained texture synthesis

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Scopus citations

Abstract

A common deficiency of discretized datasets is that detail beyond the resolution of the dataset has been irrecoverably lost. This lack of detail becomes immediately apparent once one attempts to zoom into the dataset and only recovers blur. Here, we describe a method that generates the missing detail from any available and plausible high-resolution data, using texture synthesis. Since the detail generation process is guided by the underlying image or volume data and is designed to fill in plausible detail in accordance with the coarse structure and properties of the zoomed-in neighborhood, we refer to our method as constrained texture synthesis. Regular zooms become "semantic zooms", where each level of detail stems from a data source attuned to that resolution. We demonstrate our approach by a medical application - the visualization of a human liver - but its principles readily apply to any scenario, as long as data at all resolutions are available. We will first present a 2D viewing application, called the "virtual microscope", and then extend our technique to 3D volumetric viewing.

Original languageEnglish
Title of host publicationIEEE Visualization 2004 - Proceedings, VIS 2004
EditorsH. Rushmeier, G. Turk, J.J. Wijk
Pages75-82
Number of pages8
StatePublished - 2004
EventIEEE Visualization 2004 - Proceedings, VIS 2004 - Austin, TX, United States
Duration: Oct 10 2004Oct 15 2004

Publication series

NameIEEE Visualization 2004 - Proceedings, VIS 2004

Conference

ConferenceIEEE Visualization 2004 - Proceedings, VIS 2004
Country/TerritoryUnited States
CityAustin, TX
Period10/10/0410/15/04

Keywords

  • Semantic zoom
  • Texture synthesis

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