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Geometry images

  • Harvard University
  • Microsoft USA

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

319 Scopus citations

Abstract

Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, which has advantages for many graphics applications. However, current techniques for remeshing arbitrary surfaces create only semi-regular meshes. The original mesh is typically decomposed into a set of disk-like charts, onto which the geometry is parametrized and sampled. In this paper, we propose to remesh an arbitrary surface onto a completely regular structure we call a geometry image. It captures geometry as a simple 2D array of quantized points. Surface signals like normals and colors are stored in similar 2D arrays using the same implicit surface parametrization - - texture coordinates are absent. To create a geometry image, we cut an arbitrary mesh along a network of edge paths, and parametrize the resulting single chart onto a square. Geometry images can be encoded using traditional image compression algorithms, such as wavelet-based coders.

Original languageEnglish
Title of host publicationProceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH '02
Pages355-361
Number of pages7
DOIs
StatePublished - 2002
Event29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH '02 - San Antonio, TX, United States
Duration: Jul 23 2002Jul 26 2002

Publication series

NameProceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH '02

Conference

Conference29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH '02
Country/TerritoryUnited States
CitySan Antonio, TX
Period07/23/0207/26/02

Keywords

  • remeshing
  • surface parametrization

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