TY - GEN
T1 - GPU-based object-order ray-casting for large datasets
AU - Hong, Wei
AU - Qiu, Feng
AU - Kaufman, Arie
PY - 2005
Y1 - 2005
N2 - We propose a GPU-based object-order ray-casting algorithm for the rendering of large volumetric datasets, such as the Visible Human CT datasets. A volumetric dataset is decomposed into small sub-volumes, which are then organized using a min-max octree structure. The small sub-volumes are stored in the leaf nodes of the min-max octree, which are also called cells. The cells are classified using a transfer function, and the visible cells are then loaded into the video memory or the AGP memory. The cells are sorted and projected onto the image plane front to back. The cell projection is implemented using a volumetric ray-casting algorithm on the GPU, In order to make the cell projection more efficient, we devise a propagation method to sort cells into layers. The cells within the same layer are projected at the same time. We demonstrate the efficiency of our algorithm using the Visible Human datasets and a segmented photographic brain dataset on commodity PCs.
AB - We propose a GPU-based object-order ray-casting algorithm for the rendering of large volumetric datasets, such as the Visible Human CT datasets. A volumetric dataset is decomposed into small sub-volumes, which are then organized using a min-max octree structure. The small sub-volumes are stored in the leaf nodes of the min-max octree, which are also called cells. The cells are classified using a transfer function, and the visible cells are then loaded into the video memory or the AGP memory. The cells are sorted and projected onto the image plane front to back. The cell projection is implemented using a volumetric ray-casting algorithm on the GPU, In order to make the cell projection more efficient, we devise a propagation method to sort cells into layers. The cells within the same layer are projected at the same time. We demonstrate the efficiency of our algorithm using the Visible Human datasets and a segmented photographic brain dataset on commodity PCs.
UR - https://www.scopus.com/pages/publications/33745229700
M3 - Conference contribution
AN - SCOPUS:33745229700
SN - 3905673266
SN - 9783905673265
T3 - Volume Graphics 2005 Eurographics/IEEE VGTC Workshop Proceedings - Fourth International Workshop on Volume Graphics
SP - 177
EP - 185
BT - Volume Graphics 2005 Eurographics/IEEE VGTC Workshop Proceedings - Fourth International Workshop on Volume Graphics
T2 - Fourth International Workshop on Volume Graphics 2005
Y2 - 20 June 2005 through 21 June 2005
ER -