Skip to main navigation Skip to search Skip to main content

Hardware assisted multichannel volume rendering

  • Stony Brook University
  • Frounhofer Institute of Computer Graphics

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

17 Scopus citations

Abstract

We explore real time volume rendering of multichannel data for volumes with color and multimodal information. We demonstrate volume rendering of the visible human male color dataset and photorealistic rendering of voxelized terrains, and achieve high quality visualizations. We render multimodal volumes utilizing hardware programmability for accumulation level mixing, and use CT and MRI information as examples. We also use multiboard parallel/distributed rendering schemes for large datasets and investigate scalability issues. We employ the VolumePro 1000 for real time multichannel volume rendering. Our approach, however, is not hardware-specific and can use commodity texture hardware instead.

Original languageEnglish
Title of host publicationProceedings - Computer Graphics International, CGI 2003
PublisherIEEE Computer Society
Pages2-7
Number of pages6
ISBN (Electronic)0769519466
DOIs
StatePublished - 2003
EventComputer Graphics International, CGI 2003 - Tokyo, Japan
Duration: Jul 9 2003Jul 11 2003

Publication series

NameProceedings of Computer Graphics International Conference, CGI
Volume2003-January
ISSN (Print)1530-1052

Conference

ConferenceComputer Graphics International, CGI 2003
Country/TerritoryJapan
CityTokyo
Period07/9/0307/11/03

Keywords

  • Biomedical imaging
  • Computed tomography
  • Computer graphics
  • Data visualization
  • Hardware
  • Humans
  • Magnetic resonance imaging
  • Rendering (computer graphics)
  • Satellites
  • Terrain mapping

Fingerprint

Dive into the research topics of 'Hardware assisted multichannel volume rendering'. Together they form a unique fingerprint.

Cite this