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Inverse Rendering for High-Genus Surface Meshes from Multi-View Images

  • Xiang Gao
  • , Xinmu Wang
  • , Xiaolong Wu
  • , Jiazhi Li
  • , Jingyu Shi
  • , Yuanpeng Liu
  • , Yu Guo
  • , Xiyun Song
  • , Heather Yu
  • , Zongfang Lin
  • , Xianfeng David Gu
  • Stony Brook University
  • Purdue University
  • University of Southern California
  • Futurewei Technologies, Inc.

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We present a topology-informed inverse rendering approach for reconstructing high-genus surface meshes from multi-view images. Compared to 3D representations like voxels and point clouds, mesh-based representations are preferred as they enable the application of differential geometry theory and are optimized for modern graphics pipelines. However, existing inverse rendering methods often fail catastrophically on high-genus surfaces, leading to the loss of key topological features, and tend to oversmooth low-genus surfaces, resulting in the loss of surface details. This failure stems from their overreliance on Adambased optimizers, which can lead to vanishing and exploding gradients. To overcome these challenges, we introduce an adaptive V-cycle remeshing scheme in conjunction with a re-parametrized Adam optimizer to enhance topological and geometric awareness. By periodically coarsening and refining the deforming mesh, our method informs mesh vertices of their current topology and geometry before optimization, mitigating gradient issues while preserving essential topological features. Additionally, we enforce topological consistency by constructing topological primitives with genus numbers that match those of ground truth using Gauss-Bonnet theorem. Experimental results demonstrate that our inverse rendering approach outperforms the current state-of-the-art method, achieving significant improvements in Chamfer Distance and Volume IoU, particularly for high-genus surfaces, while also enhancing surface details for low-genus surfaces.

Original languageEnglish
Title of host publicationProceedings - 2026 International Conference on 3D Vision, 3DV 2026
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages363-373
Number of pages11
ISBN (Electronic)9798331573126
DOIs
StatePublished - 2026
Event13th International Conference on 3D Vision, 3DV 2026 - Vancouver, Canada
Duration: Mar 20 2026Mar 23 2026

Publication series

NameProceedings - 2026 International Conference on 3D Vision, 3DV 2026

Conference

Conference13th International Conference on 3D Vision, 3DV 2026
Country/TerritoryCanada
CityVancouver
Period03/20/2603/23/26

Keywords

  • adaptive rmeshing
  • high genus surface meshes
  • inverse rendering
  • multi-views 3d reconstruction

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