TY - GEN
T1 - LLM-powered Text Entry in Virtual Reality
AU - Ma, Yan
AU - Li, Tony
AU - Li, Zhi
AU - Bi, Xiaojun
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Large language models (LLMs) have demonstrated exceptional performance across various language-related tasks, offering significant potential for enhancing text entry in Virtual Reality (VR). We introduce an LLM-powered text entry system for VR, which integrates multiple input modalities and utilizes a fine-tuned LLM as a keyboard decoder. The LLM-based decoder achieved 93.1% top-1 decoding accuracy on a word gesture typing dataset and 95.4% on tap typing, highlighting its potential for VR text entry applications. Our demonstration shows how LLMs can support tap typing and word-gesture typing through raycasting and joystick-based inputs, potentially accommodating various user preferences and enhancing the adaptability of VR text input methods.
AB - Large language models (LLMs) have demonstrated exceptional performance across various language-related tasks, offering significant potential for enhancing text entry in Virtual Reality (VR). We introduce an LLM-powered text entry system for VR, which integrates multiple input modalities and utilizes a fine-tuned LLM as a keyboard decoder. The LLM-based decoder achieved 93.1% top-1 decoding accuracy on a word gesture typing dataset and 95.4% on tap typing, highlighting its potential for VR text entry applications. Our demonstration shows how LLMs can support tap typing and word-gesture typing through raycasting and joystick-based inputs, potentially accommodating various user preferences and enhancing the adaptability of VR text input methods.
KW - Human computer interaction (HCI)
KW - Human-centered computing
KW - Text entry
KW - Virtual reality
UR - https://www.scopus.com/pages/publications/105005145336
U2 - 10.1109/VRW66409.2025.00459
DO - 10.1109/VRW66409.2025.00459
M3 - Conference contribution
AN - SCOPUS:105005145336
T3 - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
SP - 1628
EP - 1629
BT - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Y2 - 8 March 2025 through 12 March 2025
ER -