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Ludwig Wittgenstein et Albert Camus: du ‘jeu de langage’ à la ‘création corrigée’

Research output: Contribution to journalArticlepeer-review

Abstract

The notion of “language game” shaped by Ludwig Wittgenstein in Philosophical Investigations (1953) has taken on greater insight since the efflorescence of Artificial Intelligence and machine-induced utterances. In his Carnets, between 1942 and 1947, Albert Camus speaks of a “création corrigée”. This aspect has not been widely explored, especially in relation to Wittgenstein’s iconoclastic view on the logical and playful articulations of language formation. Camus gave several texts on questions of discourse and this would become a defense of the classical style, linking the spirit of moderation and the “pensée de midi”. Amidst mystification, absurd existence, justice and love, Camus's reflections on human communication were intended for a third book cycle. La Chute (1956) is a work intersecting these various topics, with a new expression of derision, irony and cynicism, in which language and the notion of game play major roles. The two thinkers did not read each other but the article aims to reveal affinities between them. In support of Wittgenstein’s “language games” and through Camus’s project of “création corrigée”, we can reassess our expectations for a more human dispensation of ideas against the penetration of AI.

Original languageFrench
Pages (from-to)17-35
Number of pages19
JournalNeophilologus
Volume109
Issue number1
DOIs
StatePublished - Mar 2025

Keywords

  • Artificial intelligence
  • Camus
  • Creation corrected
  • Ethical style
  • Language game
  • Wittgenstein

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