TY - GEN
T1 - Modeling Touch-based Menu Selection Performance of Blind Users via Reinforcement Learning
AU - Li, Zhi
AU - Ko, Yu Jung
AU - Putkonen, Aini
AU - Feiz, Shirin
AU - Ashok, Vikas
AU - Ramakrishnan, Iv
AU - Oulasvirta, Antti
AU - Bi, Xiaojun
N1 - Publisher Copyright:
© 2023 ACM.
PY - 2023/4/19
Y1 - 2023/4/19
N2 - Although menu selection has been extensively studied in HCI, most existing studies have focused on sighted users, leaving blind users' menu selection under-studied. In this paper, we propose a computational model that can simulate blind users' menu selection performance and strategies, including the way they use techniques like swiping, gliding, and direct touch. We assume that selection behavior emerges as an adaptation to the user's memory of item positions based on experience and feedback from the screen reader. A key aspect of our model is a model of long-term memory, predicting how a user recalls and forgets item position based on previous menu selections. We compare simulation results predicted by our model against data obtained in an empirical study with ten blind users. The model correctly simulated the effect of the menu length and menu arrangement on selection time, the action composition, and the menu selection strategy of the users.
AB - Although menu selection has been extensively studied in HCI, most existing studies have focused on sighted users, leaving blind users' menu selection under-studied. In this paper, we propose a computational model that can simulate blind users' menu selection performance and strategies, including the way they use techniques like swiping, gliding, and direct touch. We assume that selection behavior emerges as an adaptation to the user's memory of item positions based on experience and feedback from the screen reader. A key aspect of our model is a model of long-term memory, predicting how a user recalls and forgets item position based on previous menu selections. We compare simulation results predicted by our model against data obtained in an empirical study with ten blind users. The model correctly simulated the effect of the menu length and menu arrangement on selection time, the action composition, and the menu selection strategy of the users.
KW - accessibility
KW - boundedly optimal control
KW - computational rationality
KW - deep reinforcement learning
KW - menu selection
UR - https://www.scopus.com/pages/publications/85160011664
U2 - 10.1145/3544548.3580640
DO - 10.1145/3544548.3580640
M3 - Conference contribution
AN - SCOPUS:85160011664
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI 2023 - Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
T2 - 2023 CHI Conference on Human Factors in Computing Systems, CHI 2023
Y2 - 23 April 2023 through 28 April 2023
ER -