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Overlaying surface meshes: Extension and parallelization

  • Georgia Institute of Technology
  • Cisco Systems

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Many computational applications involve multiple physical components and require exchanging data across the interface between them, often on parallel computers. The interface is typically represented by surface meshes that are non-matching, with differing connectivities and geometry. To transfer data accurately and conservatively, it is important to construct a common refinement (or common tessellation) of these surface meshes. Previously, Jiao and Heath developed an algorithm for constructing a common refinement by overlaying the surface meshes. The original algorithm was efficient and robust but unfortunately was complex and difficult to implement and parallelize. In this paper, we present a modified algorithm for overlaying surface meshes. Our algorithm employs a higher-level primitive, namely face-face intersection, to facilitate easy parallelization of mesh overlay while retaining the robustness of the original algorithm. We also introduce a safeguarded projection primitives to improve the robustness against non-matching features and potential topological inconsistencies. We present numerical examples to demonstrate the robustness and effectiveness of the new method on parallel computers.

Original languageEnglish
Title of host publicationProceedings of the 16th International Meshing Roundtable, IMR 2007
Pages347-363
Number of pages17
DOIs
StatePublished - 2008
Event16th International Meshing Roundtable, IMR 2007 - Seattle, WA, United States
Duration: Oct 14 2007Oct 17 2007

Publication series

NameProceedings of the 16th International Meshing Roundtable, IMR 2007

Conference

Conference16th International Meshing Roundtable, IMR 2007
Country/TerritoryUnited States
CitySeattle, WA
Period10/14/0710/17/07

Keywords

  • Common refinement
  • Computational geometry
  • Parallel algorithms
  • Robustness
  • Surface mesh overlay

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