Abstract
Volume visualization is a method of extracting meaningful information from volumetric data using interactive graphics and imaging. It is concerned with volume data representation, modeling, manipulation, and rendering. Volume data are 3D (possibly time-varying) entities that may have information inside them, may not consist of tangible surfaces and edges, or may be too voluminous to be represented geometrically. They are obtained by sampling, simulation, or modeling techniques. When volumetric data are visualized using a surface-rendering technique, a dimension of information is essentially lost. In response to this, volume rendering techniques were developed that attempt to capture the entire 3D data in a single 2D image. Volume rendering conveys more information than surface-rendered images but at the cost of increased algorithm complexity and consequently increased rendering times. To improve interactivity in volume rendering, many optimization methods both for software and graphics-accelerator implementations as well as several special-purpose volume rendering machines have been developed. © 2005
| Original language | English |
|---|---|
| Title of host publication | Visualization Handbook |
| Publisher | Elsevier Inc. |
| Pages | 127-174 |
| Number of pages | 48 |
| ISBN (Print) | 9780123875822 |
| DOIs | |
| State | Published - 2005 |
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