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Point-based Surface Rendering with Motion Blur

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

In this paper we show how to extend point-based surface rendering to illustrate object motion. We do this by first extruding the circular points into ellipsoids, which fill the space traced out by the points in motion. Using ellipsoids instead of cylinders achieves a low-passing effect of the motion trail. We then find the screen-space projection of each ellipsoid, which is an ellipse. These can be rendered conveniently using hardware acceleration. Our technique thus facilitates the rendering of complex objects with real-time motion blur. It gives the viewer a sharply rendered object together with the hint of the direction of motion. The construction of the motion blur trails can be based on different rendering primitives, as is also discussed in the paper. Various trail textures are presented to achieve artistic rendering results.

Original languageEnglish
Title of host publication1st Symposium on Point Based Graphics, PBG 2004
EditorsMarc Alexa, Markus Gross, Hanspeter Pfister, Szymon Rusinkiewicz
PublisherThe Eurographics Association
Pages33-40
Number of pages8
ISBN (Electronic)3905673096, 9783905673098
StatePublished - 2004
Event1st Symposium on Point Based Graphics, PBG 2004 - Zurich, Switzerland
Duration: Jun 2 2004Jun 4 2004

Publication series

Name1st Symposium on Point Based Graphics, PBG 2004

Conference

Conference1st Symposium on Point Based Graphics, PBG 2004
Country/TerritorySwitzerland
CityZurich
Period06/2/0406/4/04

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