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Query-sensitive ray shooting

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

11 Scopus citations

Abstract

Ray shooting is the problem of determining the first intersection of a ray with a set of obstacles. In this paper, a fully general algorithm is presented for the ray shooting problem, whose performance is not described as a function of input, but rather as a function of the complexity of a query with respect to an intrinsic parameter of the input. This parameter is called the simple cover complexity. A generalization of ray shooting, called directed segment shooting is focused in the paper.

Original languageEnglish
Title of host publicationProceedings of the Annual Symposium on Computational Geometry
PublisherPubl by ACM
Pages359-368
Number of pages10
ISBN (Print)0897916484, 9780897916486
DOIs
StatePublished - 1994
EventProceedings of the 10th Annual Symposium on Computational Geometry - Stony Brook, NY, USA
Duration: Jun 6 1994Jun 8 1994

Publication series

NameProceedings of the Annual Symposium on Computational Geometry

Conference

ConferenceProceedings of the 10th Annual Symposium on Computational Geometry
CityStony Brook, NY, USA
Period06/6/9406/8/94

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