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Real-time Biomechanically-based Muscle Volume Deformation using FEM

  • Stony Brook University

Research output: Contribution to journalArticlepeer-review

50 Scopus citations

Abstract

This paper presents a voxel-based biomechanical model for muscle deformation using finite element method (FEM) and volume graphics. Hierarchical voxel meshes are reconstructed from filtered segmented muscle images followed by FEM simulation and volume rendering. Physiological muscle force is considered and linear elastic muscle models for both static and dynamic cases are simulated by FEM. Voxel-based wireframe, polygon surface rendering, and volume rendering techniques are applied to show real-time muscle deformation processes as well as realistic animations.

Original languageEnglish
Pages (from-to)275-284
Number of pages10
JournalComputer Graphics Forum
Volume17
Issue number3
DOIs
StatePublished - 1998

Keywords

  • Biomechanically-based muscle modeling
  • Finite element method
  • Hierarchical representation
  • Real-time muscle simulation
  • Volume graphics
  • Volumetric deformation
  • Voxel-based

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