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Realistic volume imaging

  • Stony Brook University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

17 Scopus citations

Abstract

We present a set of volume visualization tools that are based on the use of recursive ray tracing at the primary vehicle for realistic volume imaging. The visualization tools include shadows, mirrors, specularity, and constructive solid geometry. The underlying representation for the ray tracer is a SD raster of voxels that holds the discrete form of the scene. Unlike traditional volume rendering techniques, our discrete recursive ray tracer models many illumination phenomena by traversing discrete rays in voxel space. Our approach provides true ray tracing of sampled or computed datasets, as well as ray tracing of hybrid scenes where sampled or computed data are intermixed with geometric models. We demonstrate that our techniques enhance the understanding of complex biomedical datasets.

Original languageEnglish
Title of host publicationProceedings of the 2nd Conference on Visualization 1991, VIS 1991
EditorsGregory M. Nielson, Larry Rosenblum
PublisherAssociation for Computing Machinery
Pages226-232
Number of pages7
ISBN (Electronic)0818622458, 9780818622458
DOIs
StatePublished - Oct 22 1991
Event2nd Conference on Visualization, VIS 1991 - San Diego, United States
Duration: Oct 22 1991Oct 25 1991

Publication series

NameProceedings of the 2nd Conference on Visualization 1991, VIS 1991

Conference

Conference2nd Conference on Visualization, VIS 1991
Country/TerritoryUnited States
CitySan Diego
Period10/22/9110/25/91

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