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Simulation of bubbles in foam with the volume control method

  • Byungmoon Kim
  • , Yingjie Liu
  • , Ignacio Llamas
  • , Xiangmin Jiao
  • , Jarek Rossignac
  • Georgia Institute of Technology
  • NVIDIA

Research output: Contribution to journalArticlepeer-review

81 Scopus citations

Abstract

Liquid and gas interactions often produce bubbles that stay for a long time without bursting on the surface, making a dry foam structure. Such long lasting bubbles simulated by the level set method can suffer from a small but steady volume error that accumulates to a visible amount of volume change. We propose to address this problem by using the volume control method. We track the volume change of each connected region, and apply a carefully computed divergence that compensates undesired volume changes. To compute the divergence, we construct a mathematical model of the volume change, choose control strategies that regulate the modeled volume error, and establish methods to compute the control gains that provide robust and fast reduction of the volume error, and (if desired) the control of how the volume changes over time.

Original languageEnglish
Article number1276500
JournalACM Transactions on Graphics (TOG)
Volume26
Issue number3
DOIs
StatePublished - Jul 29 2007

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