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TICLE: A tangible interface for collaborative learning environments

  • City University of New York

Research output: Contribution to conferencePaperpeer-review

19 Scopus citations

Abstract

This work explores new ways that technology can enhance education. We are developing a system that "watches" students as they play with a Tangram puzzle on a physical tabletop, and offers help at appropriate times. Thus instead of making the computer a central part of the educational experience, our system acts as a "guide on the side" that students may either turn to for occasional help or ignore completely. This system will be installed and evaluated at the Goudreau Museum of Mathematics in Art and Science during spring 1999.

Original languageEnglish
Pages260-261
Number of pages2
DOIs
StatePublished - 1999
EventConference on Human Factors in Computing Systems, CHI EA 1999 - Pittsburgh, PA, United States
Duration: May 15 1999May 20 1999

Conference

ConferenceConference on Human Factors in Computing Systems, CHI EA 1999
Country/TerritoryUnited States
CityPittsburgh, PA
Period05/15/9905/20/99

Keywords

  • 3-D interface
  • Education applications
  • Input devices
  • Interaction design
  • Multimedia
  • Tangible interface
  • Ubiquitous computing

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