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Triangulating input-constrained planar point sets

  • University of Salzburg

Research output: Contribution to journalArticlepeer-review

29 Scopus citations

Abstract

We present a linear-time algorithm for computing a triangulation of n points in 2D whose positions are constrained to n disjoint disks of uniform size, after O (n log n) preprocessing applied to these disks. Our algorithm can be extended to any collection of convex sets of bounded areas and aspect ratios, assuming no point lies in more than some constant number of sets (bounded depth of overlap), and each set contains only a constant number of query points.

Original languageEnglish
Pages (from-to)54-56
Number of pages3
JournalInformation Processing Letters
Volume109
Issue number1
DOIs
StatePublished - Dec 16 2008

Keywords

  • Computational geometry
  • Constrained
  • Imprecision
  • Points
  • Triangulation

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