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Using an Agent-Based Modeling Simulation and Game to Teach Socio-Scientific Topics

  • City University of New York
  • Stony Brook University

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

In our modern world, where science, technology and society are tightly interwoven, it is essential that all students be able to evaluate scientific evidence and make informed decisions. Energy Choices, an agent-based simulation with a multiplayer game interface, was developed as a learning tool that models the interdependencies between the energy choices that are made, growth in local economies, and climate change on a global scale. This paper presents the results of pilot testing Energy Choices in two different settings, using two different modes of delivery.

Original languageEnglish
Pages (from-to)77-90
Number of pages14
JournalInteraction Design and Architecture(s)
Issue number19
DOIs
StatePublished - Dec 2013

Keywords

  • agent-based simulation
  • climate change
  • general science education
  • multi-player games for learning
  • serious games

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