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Wekinating 000000swan: Using machine learning to create and control complex artistic systems

  • Polytechnic University
  • Princeton University

Research output: Contribution to journalConference articlepeer-review

9 Scopus citations

Abstract

In this paper we discuss how the band 000000Swan uses machine learning to parse complex sensor data and create intricate artistic systems for live performance. Using the Wekinator software for interactive machine learning, we have created discrete and continuous models for controlling audio and visual environments using human gestures sensed by a commercially-available sensor bow and the Microsoft Kinect. In particular, we have employed machine learning to quickly and easily prototype complex relationships between performer gesture and performative outcome.

Original languageEnglish
Pages (from-to)453-456
Number of pages4
JournalProceedings of the International Conference on New Interfaces for Musical Expression
StatePublished - 2011
EventInternational conference on New Interfaces for Musical Expression, NIME 2011 - Oslo, Norway
Duration: May 30 2011Jun 1 2011

Keywords

  • Animation
  • Bow Articulation
  • Interactive
  • K-Bow
  • Kinect
  • Machine Learning
  • Motion-Tracking
  • Multimedia
  • Wekinator

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