Abstract
Google Earth VR (GEVR), released in 2017, claims to put the whole world within reach using virtual reality (VR). Relying on sensors that track a user’s position and gestures in actual space, GEVR suggests that users can experience its virtual Earth in the same way that they experience the real one: as a world they actively embody rather than a representation they examine from the outside. While GEVR conjures a dematerialized world, it also interrogates how what counts as a material world may always be suspended between embodied, technical, and aesthetic mediations.
| Original language | English |
|---|---|
| Pages (from-to) | 112-136 |
| Number of pages | 25 |
| Journal | Journal of Visual Culture |
| Volume | 19 |
| Issue number | 1 |
| DOIs | |
| State | Published - Apr 1 2020 |
Keywords
- Blue Marble
- algorithmic aesthetics
- globe
- Google Earth
- immersion
- machine vision
- stereoscopic
- virtual reality (VR)
- whole earth
- world picture
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