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Whole world within reach: Google Earth VR

Research output: Contribution to journalArticlepeer-review

12 Scopus citations

Abstract

Google Earth VR (GEVR), released in 2017, claims to put the whole world within reach using virtual reality (VR). Relying on sensors that track a user’s position and gestures in actual space, GEVR suggests that users can experience its virtual Earth in the same way that they experience the real one: as a world they actively embody rather than a representation they examine from the outside. While GEVR conjures a dematerialized world, it also interrogates how what counts as a material world may always be suspended between embodied, technical, and aesthetic mediations.

Original languageEnglish
Pages (from-to)112-136
Number of pages25
JournalJournal of Visual Culture
Volume19
Issue number1
DOIs
StatePublished - Apr 1 2020

Keywords

  • Blue Marble
  • algorithmic aesthetics
  • globe
  • Google Earth
  • immersion
  • machine vision
  • stereoscopic
  • virtual reality (VR)
  • whole earth
  • world picture

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